RetroArch

RetroArch is a frontend for emulators, game engines and media players.

It enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. Settings are also unified so configuration is done once and for all.

In addition to this, you are able to run original game discs (CDs) from RetroArch.

RetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, runahead, machine translation, blind accessibility features, and more!

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News

RetroArch Open-Hardware Newsletter & User Survey

A busy year passed by and there was a lot of silence on the Open-Hardware Project. The promise of RetroArch Open-Hardware has always been open hardware with open software delivering an open solution. We stand by this goal to this day, however we felt that the DIY market alone will not help the cause significantly […]

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RetroArch 1.9.14 release!

RetroArch 1.9.14 has just been released. Grab it here. If you’d like to learn more about upcoming releases, please consult our roadmap here. Remember that this project exists for the benefit of our users, and that we wouldn’t keep doing this were it not for spreading the love to our users. This project exists because […]

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Lakka 3.6 release

Original article here. New version of Lakka has been released! We are happy to announce the new and updated version of Lakka. Release summary Changes since version 3.5.2: RetroArch updated to 1.9.13.2Option to control the menu by all users is back New option for automatic frame delay (accessible via Settings → Latency, and also via […]

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RetroArch 1.9.13 ninjafix release

A ninjafix release was just pushed for RetroArch 1.9.13. This overwrites the current 1.9.13 build. Download it here. The main reason for this was that the overlays had been changed in 1.9.13. This would lead to many people’s existing overlay config files being broken due to the paths no longer working. So we changed it […]

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