RetroArch is a frontend for emulators, game engines and media players.

It enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. Settings are also unified so configuration is done once and for all.

In addition to this, you are able to run original game discs (CDs) from RetroArch.

RetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, runahead, machine translation, blind accessibility features, and more!

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News

RetroArch 1.17 – new netplay features

RetroArch 1.17 expands Netplay to support playing multiplayer games that were originally played on two or more separate consoles or computers connected together. This is currently supported by two cores: DOSBox Pure and gpSP. In DOSBox Pure it is now possible to play DOS and early Windows multiplayer games that used IPX, Ethernet or a […]

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RetroArch 1.17.0 release

RetroArch 1.17.0 has just been released. Grab it here. Remember that this project exists for the benefit of our users, and that we wouldn’t keep doing this were it not for spreading the love to our users. This project exists because of your support and belief in us to keep going doing great things. We […]

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Dark Souls Remastered – InfiniDetail mod

This was a fun research sideproject. It did not take any development resources away. Download this on NexusMods here. This mod does the following: This mod takes a conservative and disciplined approach. It does not seek to alterthe game’s look, it does not add additional lighting, it does not remove spot lights orremove baked shadows. […]

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Dark Souls 2: Scholar of the First Sin – InfiniDetail mod

This was a fun research sideproject. It did not take any development resources away. Download this on NexusMods here. This mod does the following: Reduce/eliminate texture LOD (Level of Detail) Increase draw distances, less pop-in of mappieces and objects Draw some mappieces that were inside the level files but never rendered ingame This mod takes […]

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