RetroArch is a frontend for emulators, game engines and media players.

It enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. Settings are also unified so configuration is done once and for all.

In addition to this, you will soon be able to run original game discs (CDs) from RetroArch.

RetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, runahead, and more!

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Latest Cores


RetroArch – Hardware video decoding – coming soon!

As you may well know, RetroArch has embedded video player support on platforms such as Windows, and Linux. Just like VLC, Kodi, mpv and other video players out there, it accomplishes this by leveraging the ffmpeg project. Up until now, all video decoding was performed entirely in software. This means that the CPU has to […]

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RetroArch – Manual content scanning coming very soon!

One of the most requested features for RetroArch, manual content scanning, will finally be added! How it will work compared to the current database-based scanning: You select a content directory You specify a ‘system name’ to be used as the playlist & database names, with the option of automatically using the content directory name, or […]

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Doom 3 Libretro core dhewm3 coming soon to Core Updater!

The #Doom 3 source port dhewm3 finally hits #Libretro/#RetroArch, allowing you to play Doom 3 natively on #RetroArch! This is all thanks to the efforts of Rinnegatamante, who previously did the Quake 2 and 3 source ports to libretro/RetroArch. In the video above you will see us running through the beginning sections. This video was […]

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RetroArch 1.8.1 released!

RetroArch 1.8.1 has just been released. This version sees the coming of age of the mobile UI, which now has support for thumbnails. This will bring a transformative change to the way people get to interact with the UI on Android/iOS. And the best part is that this is only the beginning, even more drastic […]

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