RetroArch is a frontend for emulators, game engines and media players.

It enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. Settings are also unified so configuration is done once and for all.

In addition to this, you are able to run original game discs (CDs) from RetroArch.

RetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, runahead, machine translation, blind accessibility features, and more!

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Latest Cores


Genesis Plus GX Wide now available for Libretro/RetroArch!

heyjoeway has made a custom fork of Genesis Plus GX with experimental widescreen (16:9) options, called ‘Genesis Plus GX Wide’. We now offer this version on our buildbot, and you can download/install it right now on RetroArch for most platforms! Available for: Android (on Play Store it’s available on Plus only) macOS iOS Linux Windows […]

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Introducing the RetroArch Open Hardware project

So ProjectFuture finally materialises! From the beginning, we have been unsatisfied with the general state of the retrogaming scene when it comes to being able to dump and play your own legally bought game cartridges. Solutions exist like the Retrode. There are some big issues with them though that limits their viability as something an […]

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LowRes NX – A new fantasy console core

Written by Timo Kloss We recently released a LibRetro core of LowRes NX. Most of you probably never heard about it before, so what is LowRes NX? You may know the fantasy consoles PICO-8 or TIC-80. These are retro style platforms to develop and play little games, but without actual hardware. Something like emulators for […]

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RetroArch 2021 Hardware Roadmap Q1/Q2

2020 has been a year of accelerated growth for RetroArch, but 2021 looks set to surpass it by far! Here is what we are able to reveal of our current roadmap for now, but best believe us when we say this is only the tip of the iceberg! Xbox Series RetroArch raised a lot of […]

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