RetroArch is a frontend for emulators, game engines and media players.

It enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. Settings are also unified so configuration is done once and for all.

RetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, and more!

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Latest Cores


Reicast Libretro now supports online multiplayer! Zero-configuration online Dreamcast gaming for the first time ever!

Reicast Libretro has now gained modem and PPP support. It leverages which makes it possible to still play these games while their original servers are down. Grab the latest core from the buildbot in order to use this! It should work on Windows, Linux, Android, and potentially even macOS seamlessly without having to input […]

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Bliss-Box now selling cables and more (plus details on future plans with regards to Libretro integration work)

Written by Sean Green, the author of the Bliss-Box In a continued effort to bring the best gaming experience to the scene, Bliss-Box and RetroArch have some exciting new developments. Firstly, the cables are finally here! Jump over to the new secure webpage at and grab them  These cables come in the way of […]

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Reicast Libretro Progress Report

Display VMU screens ingame! NOTE: This feature currently works properly in Reicast Libretro non-OIT. Reicast Libretro OIT will require some more work before this feature will start rendering properly. Thanks to RetroSven, here is another major new feature! It is now possible to display the VMU screen ingame! You can also specify the exact positioning […]

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RetroArch 1.7.4 – Metal 2 macOS version available now!

RetroArch with Metal 2 support for macOS High Sierra users! Up until now, we had three versions of RetroArch for macOS/OSX users: RetroArch for OSX PowerPC (10.5) – For users with an old PowerMac or iBook/Powerbook. You should have at least Mac OS X version 10.5 (Leopard) installed in order for this version to work. […]

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