RetroArch – In Development – World-first text to speech in emulators! OCR Bounty Progress!
Sat, 01 Jun 2019 16:00:17 +0000
Daniel De Matteis
The OCR bounty’s next milestone has been reached! Previously, it was finally possible to recognize patterns of text by the OCR/translation APIs. Now, text to speech has been achieved! NOTE: This is a work in progress/development, and is not reflective yet of the actual finished product. In this video, you see us running RetroArch with […]
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Goodbye FBAlpha, Welcome FBNeo
Sat, 25 May 2019 19:15:37 +0000
BarbuDreadMon
Due to a “controversy”, all devs bar one from FinalBurn Alpha moved to a new fork called FinalBurn Neo. If you were using the FBAlpha core we recommend you move to the new FBNeo core by updating your core list and info files. FBAlpha/FBNeo is a very active project with exciting features added regularly so […]
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Kronos 1.7.0 (Sega Saturn) – New renderer
Tue, 21 May 2019 16:03:29 +0000
BarbuDreadMon
Kronos 1.7.0 is now available on the buildbot ! The major change since 1.6.0 is a complete rewrite of the glcore renderer by its author FCare over the last 6 months, it allowed to fix a ton of graphical issues. As usual, the emulator is a good alternative to beetle-saturn if your CPU isn’t fast […]
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RetroArch 1.7.7 – UI Updates
Thu, 09 May 2019 15:47:04 +0000
jdgleaver
RetroArch 1.7.7 includes many user interface tweaks and improvements. Here is a brief round-up of important changes: Playlist Enhancements Playlist display has been tidied up with some general housekeeping: Content metadata can now be displayed via playlist ‘sublabels’. These have been added to all menu drivers apart from Ozone (which employs a side panel instead), […]
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