RetroArch is a frontend for emulators, game engines and media players.

It enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. Settings are also unified so configuration is done once and for all.

In addition to this, you will soon be able to run original game discs (CDs) from RetroArch.

RetroArch has advanced features like shaders, netplay, rewinding, next-frame response times, runahead, and more!

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RetroArch coming to Steam this month – July 30

RetroArch will be releasing on Steam on July 30, 2019! https://store.steampowered.com/app/1118310/RetroArch/ Read our release announcement here – So RetroArch is finally coming to Steam two weeks from now! RetroArch is the official reference frontend of the popular Libretro API. While there is nothing particularly about RetroArch or the Libretro API that has anything to do […]

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RetroArch – In Development – Touchscreen Lightgun for iOS/Android (iPhone XS Max shown)

With the upcoming new RetroArch version, it will be possible to use your fingers as a lightgun on iOS and Android. Not only that, but it supports multi-touch too! (iPhone XS Max shown in this video) What you see here in this video is a demonstration of all the cores that include support for this […]

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RetroArch Disc Project – Disc dumping to internal storage now possible!

We’ve written about the RetroArch Disc Project some time ago. To refreshen your memory, we want to make it possible to play physical optical discs with RetroArch. It is our full intent to ship an initial beta version of this in a future version of RetroArch (maybe the next one?). So far, we have added […]

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RetroArch Netplay – FlyCast – Dreamcast Online Multiplayer gaming! Now with Windows CE support!

Flycast is an amazing Dreamcast emulator that is perhaps unique for having true zero-configuration online multiplayer capabilities! Flycast WinCE has recently gained support for zero-configuration online connectivity as well, but in this video we will first teach you how to input your ISP settings (most Dreamcast games that supported online multiplayer will require that you […]

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